A comprehensive guide to help aspiring and professional C++ developers elevate the performance of their apps by allowing them to run faster and consume fewer resources.
Purchase of the print or Kindle book includes a free eBook in PDF format.
Key Features
- Updated to C++20 with completely revised code and more content on error handling, benchmarking, memory allocators, and concurrent programming
- Explore the latest C++20 features, including concepts, ranges, and coroutines.
- Utilize C++ constructs and techniques to carry out effective data structure optimization and memory management.
Book Description
C++ High Performance, Second Edition guides you through optimizing the performance of your C++ apps. This allows them to run faster and consume fewer resources on the device they're running on without compromising the readability of your codebase.
The book begins by introducing the C++ language and some of its modern concepts in brief. Once you are familiar with the fundamentals, you will be ready to measure, identify, and eradicate bottlenecks in your C++ codebase. By following this process, you will gradually improve your style of writing codes. The book then explores data structure optimization, memory management, and how it can be used efficiently concerning CPU caches.
After laying the foundation, the book trains you to leverage algorithms, ranges, and containers from the standard library to achieve faster execution, write readable code, and use customized iterators. It provides hands-on examples of C++ metaprogramming, coroutines, and reflection to reduce boilerplate code; proxy objects to perform optimizations under the hood; concurrent programming; and lock-free data structures. The book concludes with an overview of parallel algorithms.
After reading this book, you will be able to use every tool to improve C++ project efficiency.
What you will learn
- Write specialized data structures for performance-critical codes.
- Use modern metaprogramming techniques to reduce runtime calculations.
- Achieve efficient memory management using custom memory allocators.
- Reduce boilerplate codes using reflection techniques.
- Reap the benefits of lock-free concurrent programming.
- Gain insights into subtle optimizations used by standard library algorithms.
- Compose algorithms using the ranges library.
- Develop the ability to apply metaprogramming aspects such as constexpr, constraints, and concepts.
- Implement lazy generators and asynchronous tasks using C++20 coroutines.
Who this book is for
If you're a C++ developer looking to improve the efficiency of your code or just keen to upgrade your skills to the next level, this book is for you.
Table of Contents
- A Brief Introduction to C++
- Essential C++ Techniques
- Analyzing and measuring performance
- Data Structures
- Algorithms
- Using ranges and views.
- Memory Management
- Compile-Time Programming
- Essential Utilities
- Proxy Objects and Lazy Evaluation
- Concurrency
- Coroutines and Lazy Generations
- Asynchronous Programming with Coroutines
- Parallel STL Algorithms
About the Author
Björn Andrist is a freelance software consultant currently focusing on audio applications. For more than 15 years, he has been working professionally with C++ in projects ranging from UNIX server applications to real-time audio applications on desktop and mobile. In the past, he has also taught courses in algorithms and data structures, concurrent programming, and programming methodologies. Björn holds a BS in computer engineering and an MS in computer science from KTH Royal Institute of Technology.
Viktor Sehr is the founder and main developer of the small game studio Toppluva AB. At Toppluva he develops a custom graphics engine that powers the open-world skiing game Grand Mountain Adventure. He has 13 years of professional experience using C++, with real-time graphics, audio, and architectural design as his focus areas. Throughout his career, he has developed medical visualization software at Mentice and Raysearch Laboratories as well as real-time audio applications at Propellerhead Software. Viktor holds an M.S. in media science from Linköping University.
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